Gamifying Virtual Patients through InterPLAY: A Grounded Approach to Medical Education Research & Development
Event Name: Gamifying Virtual Patients through InterPLAY: A Grounded Approach to Medical Education Research & Development
Description: The potential of virtual patients (VPs) for enhancing medical education has been well documented (c.f., Cook, Erwin & Triola, 2010; Ellaway et al., 2009). But despite its potential, VPs have not been widely infused into medical school curriculum (Huang & Chandler, 2007). Cost and design issues along with insufficient research and theory are inhibiting wide-spread adoption and implementation (Cook & Triola, 2009; Issenberg et al., 2005). For the professional development seminar, Dr. Hirumi will discuss his initial work with UCF Medical School faculty and graduate students in Modeling and Simulation, and Instructional Design and Technology to overcome barriers in use by gamifying VPs through InterPLAY-an innovative instructional theory that integrates key conventions of interactive entertainment with universal principles of experiential learning to enhance learner engagement and performance. Participants will discuss the importance of grounding research and the development of medical education interventions on theories of human learning, increase their knowledge of game-based learning and learner-centered instructional strategies, and see how design studies, a relative new research paradigm advocated by experts in instructional design, may advance medical education tools and technology.